Challenges · Chapter 4
Chapter 4 overview: the babysitters
Updated Sep 11, 2026v1.0.1Reported1 min read
| Chapter | 4 |
|---|---|
| Challenge | 0 |
| Type | Passive |
| Difficulty | hard |
Chapter 4 is the chapter — the film's babysitter evening rebuilt as a playable sequence around Annie, Bob, Lynda, and Laurie. It's also where story mode's difficulty spikes, because its signature challenge demands the night's kills in order, under conditions, without alerts. If players ask about one story chapter, it's this one.
The full chapter list lives at the story mode hub.
What it teaches
- Scripted-sequence patience — several kills here arm only when a target's routine reaches the right phase.
- Multi-target tracking — four named characters moving through overlapping routines.
- The cost of alerts: everything Chapter 2 taught, now with a grade attached.
Challenges
Two credits dominate the discussion:
- Challenge 6 — the checkpoint route: Annie → Bob → Lynda → Laurie, in order, with silent-failure conditions. Our most-read walkthrough.
- Annie's car sequence: the timing gate inside that route, worth its own page because it kills most runs.
The chapter's remaining challenge list is still being documented.
Tips
- Do a no-challenge familiarization run first. Knowing where everyone walks is half the checkpoint route.
- Never force a phase. Every widely-reported failure here is impatience wearing a different mask — early car entry, early approach on Lynda, a rushed Bob.
- Known issue: some clean runs reportedly don't record. One restart, one re-run, then see challenges not counting. Reported
Sources
- Community reports and discussion on X(2026-09-11)
Related
CHALLENGES
Chapter 4, Challenge 6: the full checkpoint route
How to clear Chapter 4 Challenge 6 in Halloween: The Game — the Annie, Bob, Lynda, Laurie checkpoint order, what silently fails the run, and a retry checklist.
Open guide
CHALLENGES
Annie's car sequence: when to enter the car
Annie's car sequence in Halloween: The Game Chapter 4 — why entering the car too early fails the checkpoint, the timing that works, and troubleshooting failed runs.
Open guide
CHALLENGES
Chapter 5 overview: the night closes in
Chapter 5 of Halloween: The Game's story mode — the hunt tightens around Lampkin Lane, with Shape Jump under pressure as the chapter's core lesson.
Open guide