Challenges · Chapter 1
Chapter 1 overview: Smith's Grove
Updated Sep 11, 2026v1.0.1Verified1 min read
| Chapter | 1 |
|---|---|
| Challenge | 0 |
| Type | Passive |
| Difficulty | easy |
Chapter 1 is the escape from Smith's Grove Sanitarium — the opening beat of the roughly two-hour, six-chapter story that carries Michael from the institution to Haddonfield. It's the gentlest chapter by design: story mode is the game's multiplayer tutorial, and this is lesson one.
The full chapter list lives at the story mode hub.
What it teaches
- Movement and basic stealth — staying out of sightlines, using darkness.
- Stalk fundamentals — the observe-first rhythm that everything else builds on.
- The game's scoring loop: chapters are scored, and difficulty options exist for replays.
Challenges
Chapter 1's specific challenge list is still being documented — the challenge screen in-game is authoritative for names and conditions. Expect introductory-tier tasks (clean stealth, no alerts) rather than the ordered checkpoint routes of later chapters like Chapter 4.
Tips
- Play it slow on the first run. Scores reward clean play, and the habits here — observe, position, then act — are exactly what Chapter 2's Surprise challenge will demand.
- Use the chapter to learn the alert indicators in a low-stakes space; later chapters punish what this one forgives.
- Replay on a higher difficulty for score once you know the layout — it's the shortest chapter to re-run. Reported
Sources
Related
CHALLENGES
Chapter 2 overview: the road home
Chapter 2 of Halloween: The Game's story mode — the journey back toward Haddonfield, the Surprise mechanics it teaches, and its notorious sixth challenge.
Open guide
FAQ
How long is Story Mode?
Halloween: The Game's story mode runs under two hours, all as Michael, narrated by Dr. Loomis — with a genuinely disputed chapter count. The details, labeled.
Open guide
CHALLENGES
Annie's car sequence: when to enter the car
Annie's car sequence in Halloween: The Game Chapter 4 — why entering the car too early fails the checkpoint, the timing that works, and troubleshooting failed runs.
Open guide