Story Mode · Campaign location
The Record Store
Updated Sep 11, 2026v1.0.1Verified1 min read
| Campaign order | 4 of 8 |
|---|---|
| Played as | Michael Myers |
The record store is the campaign's fourth narrated stop — named in Loomis's recap between Nichols Hardware and the cemetery. It's the least-documented beat of the eight: the narration confirms the location; what Michael does there in playable terms is thin in our sources.
What we know
- It's a confirmed, named campaign location in narrated order. Verified
- The surrounding beats (alarm at the hardware store before, the grave after) frame it as a passing stop on the walk through town rather than a setpiece. That framing is our reading, not narration. Unverified
What we don't know yet
Playable content, kills, or challenge credits here — undocumented so far. If you've played this stretch and can describe the sequence (no dialogue quotes needed — we never transcribe game script), the contact page will flesh this out.
Sources
Related
STORY
Nichols Hardware
Nichols Hardware in Halloween: The Game's campaign — Michael takes a mask and a blade, and the store alarm sounds. The beat, what it teaches, and the map link.
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The Cemetery
The cemetery in Halloween: The Game's campaign — Judith Myers's grave and the night's most personal beat, with a direct landmark link to the multiplayer maps.
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The Armitage House
The Armitage house in Halloween: The Game's campaign — the final house hunt before the police manhunt, the train crossing, the sewers, and the mask on the ground.
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