Story Mode · Campaign location
Phelps' Garage
Updated Sep 11, 2026v1.0.1Verified1 min read
| Campaign order | 2 of 8 |
|---|---|
| Played as | Michael Myers |
Phelps' Garage is the campaign's second stop and its first transformation beat: Michael kills a mechanic and takes his coveralls — and with them, per the narration, the ability to move through the world unnoticed. It's the game turning a costume change into a mechanic.
What happens here
The garage sequence covers the kill and the change of clothes. Mechanically, this is where the campaign hands you the idea that Michael's power is partly social: in the right clothes, at a distance, he's just a man standing there. The film's mythology (the boiler-suit silhouette) becomes a gameplay unlock.
What it teaches
- The kill-and-take structure the campaign repeats at Nichols Hardware (mask and blade).
- Early execution inputs — the number-sequence minigame that grabs and kills use all game long. Learn it here; the full rules live in skill checks & minigames.
Specific challenge credits tied to this location are still being documented.
Sources
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